Airxbc Update
Woohoo! I finally had time to sit down and update the Airxbc native extension for Windows! If you aren't familiar with the extension, it allows you to accept input via an Xbox 360 controller for your...
View ArticleAirxbc 1.0 Release
Another Airxbc update has arrived and this time I've decided to give it its own home here on the site. Notice the top navigation menu now has a tab exclusively for Airxbc. That will be the place to go...
View ArticleA Look Behind, A Look Ahead
Here we are: 2013. Happy new year, everyone! It's hard to believe another year has come and gone, but time marches on and so must we all. If you've got some time, join me as I take a look back at the...
View ArticleScout Survival Kit
If you aren't using Adobe's Scout profiling tool yet, you should be. Scout is a fantastic tool for debugging your code and finding performance bottlenecks. You can get basic data by simply running...
View ArticleSpeaking at FGS 5
Last year I had a great time at the Flash Gaming Summit in San Francisco and I am pleased to announce that this year I'll be speaking at the event! FGS 5 will take place in San Francisco on March 24th...
View ArticleMarch 2013 Update
It's been a while since my last post so I just figured I'd let everyone know what's been going on lately. Of course, I've been very busy over the past month and have really been focusing on my...
View ArticleFGS 5 Schedule Announced
The program schedule for the upcoming Flash Gaming Summit 5 was posted recently. My session begins at 2:15 Pacific time, but the entire day looks like it will be filled with some great talks! I've had...
View ArticleGames for Cats Hackathon
If you can't make it to FGS next weekend, perhaps you can make it to this very unique gamejam in Los Angeles. The Game for Cats Hackathon is a weekend gamejam where the point is to create a game that...
View ArticleCrash Planet #ScreenshotSaturday
I decided I'd go ahead and post a screenshot from the new game I've been working for Screenshot Saturday. As mentioned before, the new game will draw heavily from the NES classic The Guardian Legend....
View ArticleGetting the Nook HD+ Recognized by ADB
I recently picked up a Nook HD+, primarily for app development. Typically, I use the excellent FlashDevelop for my projects, but after running through the set up on the Nook developer site, I was still...
View ArticleFGS5 Slides and Presentation Available Online
I know FGS5 has been behind us for a while now and I've been slow with any updates since. The summit was a blast as usual. It's so great to be among inspiring individuals and people who are passionate...
View ArticleTutorial: Debugging Native Extensions
I've written before about how to create your own native extensions for Adobe AIR, but what if you need to debug your extension? If you're doing anything but the simplest of projects, you're going to...
View ArticleFlash: Direct Memory Access via Native Extension
A couple weeks before the Flash Gaming Summit I found an interesting blog post from Colin Northway about managing texture memory in Starling applications. In this post he describes how he forces an...
View ArticleNew Crash Planet #ScreenshotSaturday
It's been a while since I've posted anything regarding the game I'm currently working on, Crash Planet. A lot of work has gone into it since the last screenshot was posted and there's still much more...
View ArticleGet Android Studio Up and Running
Earlier this week, Google announced a new IDE for Android development: Android Studio. They released an early build that developers can download and start using today. Based on IntelliJ, Android...
View ArticleVideo Tutorial: Intro to Away3D
In this tutorial you will learn how to set up a basic, 3D scene using Away3D. You will load and display terrain, a skybox, an animated 3D model and add user controls for the character and the camera...
View ArticleAIRXBC No Longer Supported
With the arrival of the recent Adobe Gaming SDK update, it should come as no surprise that I will be discontinuing support for the AIRXBC extension. The new SDK allows for gamepad support in both Flash...
View ArticleJury Duty Political Poll Results
After two years in both the iOS and Android app stores, the Jury Duty app has garnered nearly 7000 votes on various political issues. I've decided to pull the app at this point, but wanted to share...
View ArticleTetris with HTML5
A couple weekends ago I decided to take a small break from my current game and dive a bit more into HTML5 gaming. And what better way to cut your teeth on a new technology than to create a gaming...
View ArticleCreate Projector Workaround
Quick tip today: I've been working mostly in AIR for a while now so I didn't realize the publish to projector option no longer exists in Flash CC. Also, the option to create a projector is disabled in...
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